
If you stick to the missions and not mess around too much, you can finish the story mode in 10-12 hrs. But the deceptive game progress counter will only report around 40% completion. The game has some rampage side missions and the standard pizza delivery, vigilante, taxi service, and ambulance missions, too. You can seek out ringing pay phones to get into street races. You can report to car lots to sell cars or motorcycles by test-driving vehicles for prospective consumers. And, of course, there are 100 hidden packages to find. If you get into all this optional stuff, there's a lot more city to see, and plenty of different cars to see it in. The radio stations are still one of the most entertaining features; the djs and commercials are as hilarious as ever.
Where Rockstar falls short is in the gameplay. Missions are usually one tiered and do not offer that much variety. The psp’s weak controller scheme makes taking out a large number of enemies far from pleasant, and you would be better off picking off targets from a distance which makes you miss the fun of the fire fights we have grown to love from the previous installments of the GTA series. But the lock-on target aiming functionality does help a little. Also, the game's mission path does not deviate into crazy territory, and most of the characters are fairly lifeless. This dulls the game's personality, preventing its characters and events from becoming as memorable as we have come to expect from GTA games and their excellent storylines.
Overall, GTA: Liberty City Stories is a well put together game and is a must have for any GTA fan.
Also, check out the links on the right! All you need to know about psp, and a couple of coool sites hahaha. Tagboard coming up, upon jiakai's request..
No comments:
Post a Comment