One tall one short.
Still one tall one short. Oh but i look kindof taller here =)
My socks!
One tall one short.
Still one tall one short. Oh but i look kindof taller here =)
My socks!

"Many people assume, wrongly, that a company exists simply to make money. While this is an important result of a company's existence, we have to go deeper and find the real reasons for our being... People get together and exists as... a company so that they are able to accomplish something collectively that they could not accomplish separately - they make a contribution to society."
Mamma Mia is not a bad movie. It's just not that good either. Still, despite the mostly-less-than-average singing, the lack of symmetry or story arc, and the impossibly sun-splashed sense of glee that permeates the film, it has the weird power to alter moods. It doesn't matter how you start off when you sit in your seat. By the time you leave, you get the sensation that you're totally at ease, swinging barefoot on a hammock, and listening to the sound of ocean waves in the near distance. Mamma Mia isn't so much a musical as it is therapy for the curmudgeon in need of a smile.
The film benefits from a cheery performance by Meryl Streep, who plays single-mom Donna Sheridan, owner of a gorgeous little hotel on an out-of-the-way Greek island. Her work is hard, the surroundings are crumbling, and her mortgage is crippling. Her equally cheery 20-year-old daughter, Sophie, played by Amanda Seyfried, is about to get married but doesn't know who her father is. After reading through her mom's diary, she surmises that there may be three possibilities - Bill (Stellan Skarsgard), Sam (Peirce Brosnan), or Harry (Colin Firth). She invites them all to her wedding, hoping that her intuition will tell her who it is when they meet. But singling out her Dad is much harder than she had imagined.Long Beach, Nice
Lessons learnt:
#1: Never trust people when they say "everywhere in this city is walkable".
Of course it's walkable, it's just HOW LONG you can take to walk. Actually, they ARE walkable la, but never underestimate the distance you will need to cover.
#2: German trains are never late.
Yes we happily sat at the platform and watch the short train leave at the other end, thinking that our train was late. Thankfully there was another one an hour later.
#3: Always leave enough time to get to the train station.
- Ran to the train station with our backpacks and many other chapalang bags
- Checked out which platform to board (and if the train has left)
- Hopped on to the nearest cabin door
- *pants*
and the train starts to move.
#4: Never plan shopping days to be on a Sunday.
We were lucky enough to not had any shopping days clashing with Sundays till the last Sunday of the entire trip. We SO wanted to shop-till-we-drop in Nice and even woke up early that day. Finally accepting the truth that the shops are not going to open up, we went to the beach to tan instead, with Ms Lim under her umbrella. Even the ah-mahs were staring at her (they must be thinking "stupid chinese" again).
#5: When they tell you "beware of pickpockets", you better beware of pickpockets.
Especially so in Italy.
The psp is in Bintan and so no new games for me. TV's not as interesting now. I'm gonna (attempt to) upgrade my brain and read business magazines =) oh and i'm including exercising as part of my daily life now. Time to pick it up again. I can't believe how lazy i was to clock a record of not-jogging-for-3-years (excluding the one time that i ran, gave up after the distance of 2 bus stops, and walked back). "I-need-to-study"'s an excuse, friends! Let's get some tan too!
Yet another game made out of a movie, Surf's Up is a racing game in which all of the participants are penguins riding atop surfboards. In the game, you complete laps around courses situated on ocean or river environments. You get to perform a variety of tricks in the air by pressing the correct sequence of buttons when projected upwards on certain obstacles or ramps. There are also weapon boxes scattered around the track, although you don't have much control over the tricks. The attractive 3D graphics generally put the system's horsepower to good use. The frame rate also remains smooth, even when waves are crashing down and the characters are performing somersaults in midair. Characters bounce around constantly as their boogie boards pass over waves. That, combined with the splashy landings, gives Surf's Up the same sort of look and feel as Wave Race or Jet Moto. The sound effects mainly consist of generic splashing noises and brief repetitive character comments. If you don't like the soundtracks that come with the game, you have the option of making a playlist using your own MP3 files by placing them into the game's folder on the memory stick.
Flower Stand Tycoon is about a chic urban floral business with some hefty profits to be made. In the game, your Uncle Pott's has a dream of nurturing a great florist business. Fortunately for you, however, Uncle Pott's is more of a bioengineer than a businessman, and would rather spend his time inventing new flower cross-breeds than being a salesman. He hands you his van, $700, and an old flower cart to start, and you're sent out to make your fortune as a budding Flower Stand tycoon.
As the day is being played, you can observe your carts on display monitors. The customer's reactions give you vital feedback on your business strategy. Satisfied customers are market with a happy face. Disgruntled customers may be upset over high prices, long wait times, or lack of flower variety. At the end of each day, you will get news article hinting at things that affect the following day's sales. As you'd expect, you may buy a variety of upgrades for your carts. Lights attract more customers, and music makes them more patient. Calculators improve your speed, and refrigeration allows you to roll over unused supplies. Larger carts can handle more inventory, plus have a bigger presence and attract more customers. Allocating more money towards Uncle Pott's research means you'll have faster access to new flower types. Advertising means more customers and better market share. You'll also have regular access to research which can assist you in making strategical choices.
In Cabela’s African Safari, you can choose from 7, 10 or 14 day safaris including open safari, game tracking, baiting and herd hunting missions. The game features over 30 exotic species of animals including sable, kudu, gemsbok, eland, waterbuck, impala and much more species that you've never heard before, as well as all new African waterfowl and upland bird hunting. Cabela’s African Safari also features an unlockable Big Five Trophy level where gamers can experience the world’s most dangerous animals (leopards, lions, elephants, rhinos and Cape buffalo) at their fiercest. You can also gather hunter points for good trackings and great shots.
http://www.mrbigshot.com (click on the demo tab)

While waiting for shawn in the hall... and trying very hard to take pictures with the full crest in the background...
This is the really cute horse ride that bobs up-and-down when you step hard enough to make it move. But the kids taking the rides were all so tiny that the horses wouldnt budge if the girls in-charged didnt go around pushing the horses. It looked really funny, each of them with a horse buddy making the horses bob.
Ms Foo Say Lian! Yay she could remember my name! I still have the little blue whale toy that she gave in primary 2! It was a present for scoring full marks in this math test but when she went thru the answers I realised she marked one question wrongly and I only got 98. I 挣扎 for very long before going up to her to tell her the truth cos I thought I would have to return her the whale. (I was only 8 okayy..) But ms foo very nice, she said I could still keep the whale. I've been an honest girl from then onwards =)
St Nicks primary girls...More pictures...
Then I left at one plus cos I had to study for ... ... ...
AUDIT QUIZ!!!
Ok la, at least the quiz didnt turn out too bad. Hopefully I can get more than 5/10 this time round. I've been too slack this sem, thinking that I'm already stuck in my class. BUT I'm wrong! My 3 lousy quiz grades CAN drag me down one class =\ better work harder!
from IGN
CHEATS from IGN
If there is one genre that has really flourished on psp, it would be rhythm games. Titles like Lumines, beats, Parappa the Rapper, and Gitaroo Man have made the handheld a must-have for any fans of the rhythm genre. While all those games were fantastic titles, Patapon manages to blow them all away with some of the most unique rhythm-based gameplay you'll ever experience. Combining gameplay from a wide swath of genres, the developers managed to create a game that is part rhythm-based, part RPG, and part RTS. It's not always easy for developers to successfully combine genres to create a greater whole, but Patapon absolutely nailed it. There has never been anything quite like Patapon.
planning for the europe trip is harder than we imagined, from google-mapping to translating foreign phrases on babelfish.. 2 sleepless nights and we're only halfway thru the 13 cities to visit. but still... it's gonna be so *quotes jiakai* eggciting!!
Like Narnia, The Golden Compass is a game based on a film based on a fantasy novel, and it even goes so far as to summarily lift hunks of gameplay directly from the older title. Yet for some reason, the designers picked all of the bad stuff while leaving behind the good. And just for good measure, the psp version suffers from incomprehensibly awful glitches that essentially break the game.
The game relies heavily on timed button sequences, already one of the most overused mechanics in modern-day games. Attacked by a giant bee? Press some buttons in the right order. Need to push over an ice bridge? Press some more. Even some boss fights are won in this manner. There is some action buried in here, though it's found mostly in the game's first and final levels. Playing as Iorek, you'll paw through three types of enemies: witches, Tartars, and wolves. Once you build up enough rage by using standard melee attacks, you can pound the ground to do extra damage. You can also hold two buttons down to grab an enemy and fling it around, but for the most part, you can defeat this tiny assortment of foes by mashing a single button. Some levels are capped by boss fights, which aren't hard, but thanks to the lack of player camera control and the shoddy hit detection, they're plenty annoying. There are still more elements at play. Sometimes Lyra will try to deceive other characters, which requires you to perform a set of minigames. Some of these games function properly, at least, such as one where you push the left analog stick in a whack-a-mole variant. Others are simply terrible and so poorly explained that you may have no clue how the minigames even work the first few times they appear.
As a portable interpolation of Katamari Damacy, Me and My Katamari pretty much makes good. With hundreds of unlockable items, plenty of new challenges, and some downright zany environments, the Katamari series is surely going out on a good note.
While it might not have as many wonderful cinematic sequences as the Katamari games for the PS2, Me and My Katamari nails the overall look and feel of the series almost perfectly. The environments, which start you off inside a tiny room in a tiny Japanese home and eventually reaches the scope of a decent-sized metropolis, feature purposely blocky designs and a random selection and placement of items, both common and exotic, and often straight-up imaginary. The game has an incredible color palette of bright primaries and subdued pastels, and its unique sense of design saturates everything from status screens to the bear that walks around wearing a T-shirt that says "bear" on it.
Gone are the days when we could fire up a game of our choice and spend hours toiling away, now we seem to game in stolen moments here and there. With that in mind, perhaps it is no wonder that casual games have become such a popular gaming choice (especially with women who make up the vast majority), as casual games allow us to either jump in and get those quick fixes of gaming bliss or either play them for as long as we want when we do have the time. In honor of casual games, we have Chocolatier, where a chocolatier sim that has you jet setting around the world, trying to find the best ingredients, and selling off your product to make the highest profit you can. Thanks to Sheya for the game =)
You will have various revolving circles on a machine moving around, and how many complete firing of the required ingredients into each circle determines how many boxes of chocolate that factory will produce each week, as long as you have all the required ingredients. With the goods on hand, you can now head to the chocolate boutiques to sell them off. Now, there are several factors at play when selling your goods. For starters, sometimes people just get tired of eating your same chocolates over and over, so the longer you have one single chocolate bar going over and over, the lower and lower the cost you will be able to sell them at. Also, though people from an area might still love a specific type of chocolate, another port like London might be tiring of them. Throughout the game, you will be able to purchase some shops as your own, and there you will always get better than usual prices.花亦相挽 飘落了灿烂
凋谢的石道上 命运不堪
愁没都江 秋心在两畔
怕你上不了岸 一辈子摇晃
谁的江山 马蹄声慌乱
我一身的戎装 呼啸苍苍
天微微凉 你轻声地叹
一夜惆怅如此委婉
菊花惨 澹地伤 你的笑容已泛黄
花落人断肠 我心事静静淌
北风乱 夜未央 你的影子剪不断
徒留我孤单在湖面生霜
菊花惨 澹地伤 你的笑容已泛黄
花落人断肠 我心事静静淌
北风乱夜未央 你的影子剪不断
徒留我孤单在湖面生霜
Yuqin's been playing Brave Story: New Traveler recently, yes, neglecting her school work hah... I've caught quite a few glimpse of the game when she's playing and thought it looked interesting enough. Will try it out soon, it's recess week after tomorrow!!
Now for the game.. Similar to Tetris, Ultimate Block Party is an addictive and extremely frantic puzzle game with a bright, flamboyant style to match. The focus of this game is on competitive battles, not solitary point chases. And those battles tend to get heated quickly, serving up quick and intense matches without forcing you through a protracted progression of levels.
Naming your game WTF (Work Time Fun) will surely get attention. That is one of many things D3 Publisher did right when bringing this Sony-developed game stateside. This quirky mini-game laden game has you playing a temp worker. You visit a placement office where your goal is to earn money. And that's it.